Spring 2023 Preview Guide

Last Update: 11:15 p.m. Wednesday 4/19

Welcome to my seasonal Guide! (For the debut schedule, see here.) I expect to cover every full-episode series that will be debuting this season and several of the sequels, including Kuma Kuma Kuma Bear Punch!, Konosuba: An Explosion on This Wonderful World!, The Ancient Magus’ Bride, TONIKAWA, Demon Slayer, and the continuation of Mobile Suit Gundam: Witch From Mercury. I will not be covering Dr. Stone, Tokyo Mew Mew New, MIX, Sorcerous Stabber Orphen, Ranking of Kings, or Eden’s Zero sequels for certain, and probably not the sequels for In Another World With My Smartphone or Birdie Wing.

These previews will be listed in newest to oldest order, and this post will be updated multiple times per day on busier days. The latest-debuting title currently scheduled is Sacrificial Princess and the King of Beasts on 4/19, so I am expecting to end this season’s Preview Guide with that title.

Without further ado. . .

NOTE: Oshi no Ko is being covered in a separate full-length write-up, which can be found here.

Sacrificial Princess and the King of Beasts

Streams: Crunchyroll on Wednesdays

Rating: 3.5 of 5

Sariphi is a girl adopted and raised by a couple to be a substitute for their own daughter if/when the time for their village to contribute an annual sacrifice to the Beast King (as part of a peace treaty dating back a century) comes; her name even means “sacrifice.” She’s long known this and finds nothing scarier than the discovery of her adoptive parents’ intent, so being before the Beast King, and potentially getting eaten by him, doesn’t faze her at all. He is further dismayed by her cheery attitude and the way she seems able to see right through him. When she learns his biggest secret and regards it as a strength rather than a weakness, he decided to take her as his bride instead of his victim.

This fairy tale-styled manga adaptation may seem like a straight-up Beauty and the Beast iteration, but its defining twist and Sariphi’s backstory give it a little more meat than that. Even so, I don’t think this first episode would have worked so well without Sariphi’s unflappably chipper characterization. She seems to have decided to make the best of her situation; she didn’t have much of a life before, so why fear losing it? That makes her endearing on a level beyond just her carefully-calculated cuteness, and just as importantly, she’s the one person that the Beast King can’t cow with fear. She can be a support tohim in the way his other advisors and underling can’t. In all, the first episode lays a good foundation for their relationship going forward. It may move along too quickly to establish full emotional resonance, and certainly doesn’t offer much for wholly new ideas, but it looks to be a pleasant, entertaining addition to the season.

The Marginal Service

Streams: Crunchyroll on Tuesdays

Rating: 2.5 (of 5)

Cross Men in Black with an old-school sentai science team series and you more or less have what this one is. “Marginal Service” is the name for a newly-organized special unit tasked with dealing with cases involving “Borderlanders” (i.e., mythical and/or supernatural creatures), which have integrated into Japanese society and are, of course, more common than the public knows. A hotshot, riding-the-edge cop finds himself recruited after getting fired from the regular police force and has a somewhat rough introduction to the idea of dealing with Borderlanders. . . and then everyone on the team shows up in their color-coded outfits, which the protagonist will eventually have, too.

I’m not using character names here because I don’t think it matters. The only thing which distinguishes this one in any way from the horde of other “police the strangeness” series out there are those garish, almost anachronistic, and probably-intentionally-silly combat outfits, and that’s not enough. Run-of-the-mill technical merits, common archetypes for team members, and a fairly standard bad boy for a lead don’t add up to anything memorable. It’s not bad on execution, as the set-up does establish the MC and the situation pretty well, but little here encourages further vieweing.

Insomniacs After School

Streams: HIDIVE on Mondays

Rating: 4 ( of 5)

Ganta’s sleep cycle is so messed up that he cannot sleep at night but is perpetually sleepy and irritable during the day. Only a close friend knows about the issue, until he discovers a classmate – one Isaki – sleeping in the school’s supposedly-haunted observatory, and she has exactly the same problem that he does. As they nap together in the observatory and start going out on excursions overnight, a friendship gradually starts to form.

This is one of those simple, slice-of-life stories about two people with common problems connecting over those problems, and it couldn’t be much more endearing if it tried. Though the first episode is told entirely from Ganta’s viewpoint, both are effectively co-leads, and the interactions between them already feel more causal and natural than most anime pairings. This is supported by a light, gentle musical score and technical and artistic merits that are well above average, with even simple movements being well above average. There’s a minor red flag here about a possible future plot development, but overall this is a pleasant debut that I could easily see being one of the season’s understated gems.

Why Raeliana Ended Up at the Duke’s Mansion

Streams: Crunchyroll on Mondays

Rating: 3.5 (of 5)

NOTE: This episode is being true-simuldubbed in English, and this write-up is based on the dubbed version.

MCs winding up as characters in otome games has been a popular trend of late, and this one is only a minor variation on that: the female protagonist gets pushed off a building, presumably falling to her death, but instead awakes as Raeliana, the daughter of a nouveau riche Baron in a romance novel. But she’s only a minor character who’s fated to be poisoned to death by her fiance as a plot driver for the main story. Desperate to change her fate, she tries various methods to convince her fiance to break off the engagement (which he cannot afford to do because of his ulterior motives) before taking a longshot by offering to make a deal with the Duke (who will become the story’s male co-protagonist) based on her knowledge of what happens later in the story. And the Duke, for reasons of his own, seems inclined to play along.

As rote as all of this sounds for the genre, the execution here is decidedly above-average, and the English dub fully hits the mark. Raeliana’s determination is palpable and convincing, while the Duke is also immediately appreciable as a man who would be someone to be reckoned with even if he did not have position and minions at his disposable. While the artistry only impresses in some pretty background shots and the animation is among the weaker entries so far this season, the technical merits compensate for the limitations in subtle ways, like the Duke’s prying gaze. I don’t normally follow fare like this, but I will have to at least consider this one.

Dead Mount Death Play

Streams: Crunchyroll on Mondays

Rating: 4.5 (of 5)

Some of the best first episodes are one which achieve impact, which make you think, “damn, this is some cool shit and I want to see more.” That’s basically the case for this manga adaptation, which spins the tale of a necromancer called the Corpse God who’s dueling an heroic figure over the fate of a fantasy world. At the moment of his defeat, the Corpse God spins a reincarnation spell, which takes him out of his world and places him in the body of a 16-year-old boy in modern Tokyo named Shinomiya Polka, who has just had is throat slashed. While he’s still trying to get his bearings, the young woman who killed his new body shows up and tries to repeat the job. But chasing someone into a building used by the yakuza to dispose of bodies is probably not the best idea when the individual you’re chasing has the soul of an otherworldly Corpse God. . .

The success of this episode is all about the atmosphere it generates. The battle between the hero and the Corpse God – both of whom have Evil Eyes that allow them to see souls of the dead – is no light-vs.-darker struggle but one between different degrees of darkness, and it maintains that all throughout the dazzling battle using not-too-bad CG. When the Corpse God ends up in the new world, the brightness of the peaceful city streets contrasts sharply with the ugliness going on in the shadowy alleys and abandoned buildings, and the tension is ever-present as Polka tries to get away from the psychotic female assassin. The dark ambiance also collects convincingly as Polka takes his own turn at being a menace. The people behind the assassin look to have a real problem on their hands. The opener (played as a closer) also maintains the same tone, and an effective musical score contributes, too.

The possible twist here is that the Corpse God may not want to destroy humanity; he sees the peace of the modern world as desirable, and seems ready to fight for it. But will the hero figure out that he’s pulled a reverse-isekai and follow? The only thing that doesn’t fit well is the post-credits dose of humor, but it was actually somewhat funny. This one has plenty enough positives on the technical side, a good enough concept, and plenty enough good potential hooks to be a keeper.

Demon Slayer: Swordsmith Village arc

Streams: Sundays on Crunchyroll

Rating: 4 (of 5)

Two months pass after the climactic battle of the Entertainment District arc, and Tanjiro has finally awoken from his coma. As he rehabilitates, he learns that a new sword has not come in for him, so he is allowed to go to the highly-secretive Swordsmith Village, where all of the corps’ swords are made. There he encounters the Love Hashira, Mitsuri Kanroji, and Genya, a fellow Demon Slayer inductee, as well as seeing the Mist Hashira, and learns that the village has a secret weapon that might be worth hunting down while waiting for his swordsmith, who’s gone absent, to be found. Meanwhile, Muzan’s top five minions gather to experience his displeasure.

Demon Slayer is back, and this 49 minute episode (the same one released in theaters earlier this year) showcases all of the stle points and quirks the series has to offer, for better or worse. (Characters who were annoying before are still annoying, and the humor is still the same.) The first half focuses on introducing the remainder of the Top 5 demons serving Muzan who have not previously appeared and provides some new hints about what Muzan’s ultimate goals are. The second half shifts the focus to Tanjiro and moving him to the Swordsmith Village, which looks to be the focus of this arc. This time, two different Hashira look to be getting involved, and there’s a new mystery surrounding a vision Tanjiro had while comatose. Technical merits are still among the best for series action anime, so this is a promising start to the new season even if it doesn’t have any action to showcase.

Stella of the Theater: World Dai Star

Streams: Crunchyroll on Sundays

Rating: 3 of 5

This one is the anime branch of a multimedia project which has a mobile game coming out later this year, but its first episode feels every inch like the series is just going to be one long promo for the game, down even to building in a mechanic (called Sense) to rate the special acting ability of a character numerically. That’s not necessarily a problem, unless you’re expecting this one to amount to anything more than a very rote acting-focused variation on the traditional idol show format. The first episode shows almost no sign of amounting to anything more than that.

Everything from the basic premise to the characters feels so stereotypical. We have a lead girl who has talent but lacks confidence and just hasn’t found the right way to present herself in previous failed auditions. We have the out-of-town prodigy, too, as well as several girls with very standard quirks who are already part of the acting troupe that the MC wants to join. And we have the fateful audition where the MC winds up dazzling despite previous confidence issues, all because she decided to tackle the role handed to her like she imagined her best friend doing. (Why the best friend isn’t also auditioning is dodged around, since she’s clearly capable, but she is featured in the opener so presumably she will eventually. . . EDIT: or she might be a ghost, given that protagonist Kokona is shown talking to no one from another character’s POV in the last scene. If true, that adds a more interesting wrinkle to the series.) The artistic quality and technical merits are a little higher than normal here, but even so, this is unlikely to have much appeal to any not normally into idol-type shows.

Mobile Suit Gundam: The Witch From Mercury ep 13

Streams: Crunchyroll on Sundays

Rating: 3.5 (of 5)

Episode 12 left off with pretty damn dramatic moment, and after a few months off, episode 13 continues by. . . just ignoring it. Or at least mostly so, anyway, as Suletta seems utterly unfazed by Miorine’s reaction to her. Indeed, it’s practically business as normal for her, as she has to win through a series of catch-up duels once Aeriel is rebuilt and does so in indomitable fashion. The stressors are entirely on other characters, especially Nika, who is increasingly troubled by the position she’s caught in. That only gets exacerbated when the two Gundam pilots who attacked the base last season show up at the school as part of an open house for incoming students, and they’re not above causing trouble while there. Meanwhile, Miorine is away, partly due to her father’s critical condition and partly due to questioning over the incident. In that capacity, she begins to learn about her father’s secret project: QuietZero.

This biggest issue that I had with the episode is how the two Earthian Gundam Pilots managed to get into a presumably-secured area like they did, but I’ll let that ride. G-Witch is back to deliver its regular doses of mecha action and intrigue, and this episode touches on all kinds of different angles from different parties. As the opener for the second half of the series, it serves it purpose well while also maintaining a consistent technical quality. Returning fans shouldn’t be too disappointed.

A Galaxy Next Door

Streams: Crunchyroll on Saturdays

Rating: 3.5 (of 5)

Budding manga artist Ichiro scrapes by in the absence of his dead parents by penning a manga and being a landloard in order to support his much-younger siblings. He’s in desperate need of an assistant to help keep on schedule, and that’s where the beautiful, elegant Shiori Goshiki comes into a picture. She’s a self-taught whiz at assistant work and stubborn enough in her own way not to allow Ichiro to do too much himself. But she also may not be as human as she looks.

The last part is the critical conceit of what is otherwise a fairly bland tale about manga creation. She’s referred to as a princes by people she’s shown leaving behind at the beginning, claims to be something called Star People, and something weird definitely happened to Ichiro when he touched an almost tail-like protrusion on her backside. How coy the series is going to be about explaining the details of that could be a big factor in how watchable the series is, as much of the rest of the first episode is absolutely predictable – i.e., the two are already on a trajectory for romance. There is some charm here, good artwork, and some developing chemistry, so I can just enough potential here to give it a minor recommendation.

Summoned to Another World for a Second Time

Streams: Crunchyroll on Saturdays

Rating: 2.5 (of 5)

In a slight twist on the standard isekai format, this one features a protagonist who has been called to a particular fantasy world before and returned, only to find himself summoned to that same world again – but this time he’s in a different body than before and with his classmates, including his sexy childhood friend. Five years have passed, and things which should have been settled during his first visit are percolating again, so he leaves his classmates behind (at least for now?) to try to confront the person he believes is behind the new war troubles.

Despite the twist, this one does not do much to stake out fresh genre ground. That the king wasn’t satisfied with the long-term results of what the hero did before is a little interesting, as is no one knowing who’s responsible for summoning the protagonist’s whole class this time, and at least the childhood friend is already showing that she’s going to quickly become competent. That there’s already people here who recognize the protagonist and are eager to work with him again is also a plus. However, the look of the series is rather drab, and not enough is going on here to make this series compelling. Might give it another episode or two to prove itself, but it’s looking forgettable at this point.

TONIKAWA: Over the Moon For You s2

Streams: Crunchyroll on Fridays

Rating: 3.5 (of 5)

I episode-reviewed the first season of TONIKAWA back when I was still writing for Anime News Network. See here if you’re interested in those, but the short version is that it was a pleasant, low-key romantic comedy which had its charms but was something I couldn’t much get excited about. Still, TONIKAWA‘s return is a welcome one, as despite being plot-lite, it did still carry some important, unresolved mysteries that this new season will hopefully deal with.

Since the first season’s Fall 2020 airing, a couple of OVAs have come out, one classified by Crunchyroll as episode 13 of the first season and the other classified as episode 0 of the second season. Both of those are par for the course for the first season; entertaining in the way that this series is, but nothing crucial. Rather than delve into the ongoing mysteries, the first episode of the new season goes in a different direction: bring up that, despite openers and advertising art, Nasa and Tsukasa have yet to have an actual wedding. Atypically, it’s something Nasa is more interested in (because he wants to see Tsukasa in an elaborate wedding dress) than the easily-embarrassed Tsukasa, who prefers simpler pleasures. Almost the entirety of the episode is about the central couple and those around them discussing their interest in a wedding and the practicalities and expenses of planning one. The episode ends with the idea being put on hold for now, since a lot of money would have to be built up first to make it happen, but I could see that becoming a recurring theme for the season.

After sagging a bit in one of the OVAs, the technical merits are back to normal, with the simpler but still attractive character designs being enhanced by some nice background shots. The new opener also, interesting, retains the style and beat of the original even though it’s a different song. Overall, this gets a solid recommendation for continuing fans, while newcomers are advised to go back and watch the first season first.

The Cafe Terrace and its Goddesses

Streams: Crunchyroll on Fridays

Rating: 3 (of 5)

When Hayato’s grandmother (his only family) dies, he returns to the beachside cafe she ran for the first time since a falling-out three years earlier, with the intent to tear it down and replace it with a more profitable parking lot. However, he discovers five sexy young women whom his grandmother considered family living there, and they do everything they can to convince him not to tear down the home that some of them cannot afford to leave.

We haven’t had a proper, dedicated fan service title yet this season, but based on the first episode of this manga adaptation, this one should fit that bill. It certainly does not disappoint on the character designs for the five young ladies (who all look to be college-age or slightly older), gives all of them some chance to show off their figures, and uses a camera with a distinct male eye, though the camera does not go out of its way to insert fan service. The personality range – the Meek One (who becomes the Uninhibited One when drunk), the Conniver, the Tsundere, the Cool Musician, and the Dumb Jock – is also pretty typical for a harem series, and the protagonist being a testy, money-minded guy gives this somewhat the feel of a dating sim, too. There’s nothing special about the set-up, but the combination of good visuals and just a little touch of convincing sentiment is just enough that you might not need to be a harem fan to appreciate this one. But we’ll see.

Mashle: Magic and Muscle

Streams: Crunchyroll on Fridays

Rating: 3.5 (of 5)

In a world where everyone has magic, Mash Burnedead has none. (In fact, that’s probably why he was abandoned by his parents as a babe.) He’s compensated it by developing an incredible physique, one strong enough that he can even use it to bat aside magical attacks. Upon seeing that, a flummoxed security officer offers Mash a deal: prove that he can get by at a magic school with those muscles and he and his adoptive father will be allowed to live in peace.

In other words, this manga adaptation is basically a cross between Black Clover and One Punch Man, with a set-up more similar to the former and a style and flavor more similar to the latter. So far, the combination works. The major concern here is that Mash does not have much of a personality, so he is going to have to play off others, but if he gets surrounded by a sufficient supporting cast then this could be a fun action romp.

Rokudo’s Bad Girls

Streams: Crunchyroll on Fridays

Rating: 2.5 (of 5)

Tosuke Rokudo and his two close friends are at the bottom of the food chain at his rough-and-tumble high school. That starts to change when he received a magic scroll from his deceased grandfather, which imprints a symbol on his forehead. From that point on, he starts attracting the affection of any “bad girl” who sees it. That becomes particularly important when the baddest and strongest of the bad girls, Ranna Himawari, shows up and is instantly taken with him.

If it wasn’t for the modern artistic sheen, this manga adaptation might have felt right at home 20 or even 25 years ago. So far, it’s a straightforward story which lays out its premise well and sets the stage for Tosuke to try to “man up,” though he hardly needs to with a force like R

Magical Destroyers

Streams: Crunchyroll on Fridays

Rating: WTF did I just watch

Jack-booted, smiley-faced masked thugs have come for otaku and all of their paraphernalia under the guise of “protection” and it’s up to Otaku Hero to rally otaku from across the spectrum – as well as three twisted, actual magical girls – to fight back against the oppression, even if that means big chunks of the city get turned into a wasteland in the process.

Or at least I think that’s what is going on here, as the debut episode barely puts any effort at all into explaining itself. It’s a full-blown exercise in absurdity, with a visual and storytelling style which borrows heavily from earlier fare like Kill la Kill and maybe Dead Leaves. I can say with certainty that Magical Girl Anarchy will catch on if anything from the series does, and the episode does not hesitate to throw in truly ridiculous examples of how otaku both prepare for a fight and actually fight. Maybe this chaos will amount to a fun series, but I will reserve judgment until I have seen another episode or two.

Too Cute Crisis

Streams: HIDIVE on Fridays

Rating: 2 (of 5)

An alien researcher is sent to Earth to evaluate if it should be cleansed or not. She makes the mistake of entering a cat cafe and winds up getting utterly overwhelmed by their cuteness. Then she discovers dogs, too, and things only get worse for her.

So far, that’s about all there is to this show, other than the suggestion that her revealing how cute these animals are to her compatriots could upset things on a cosmic scale. It’s a cute idea, and the series earns bonus points for scattering its closer with pictures of adorable cats, but so far the series really only has one operating joke – protagonist Liza flipping out over cute stuff – and that’s already getting old by the end of the episode. The cats (and dogs) look plenty cute, but otherwise the animation is mediocre at best, leaving little for the series to stand on beyond its not-insubstantial cute factor.

Otaku Elf

Streams: HIDIVE on Fridays

Rating: 3.5 (of 5)

In this manga adaptation, the recently-turned-16 Koito is now old enough to serve as miko at her family’s shrine, which has a 400-year-old history. That also means that she attends to the shrine’s resident deity, who’s actually an immortal elf named Elda who’s been around since the shrine’s founding. Much to Koito’s consternation, Elda is a recluse who, in recent years, has become enamored with stereotypical otaku interests, and she fails to understand why Elda is still so beloved by the community around her.

This is unquestionably a comedy series which every bit backs up its unsubtle title, and its light humor in a 4-koma-like style has its charms. However, underlying all of the antics is a spirit of sincerity and sentimentality, that that was key to the first episode winning me over. Koito simply isn’t old enough to appreciate the value of having a stable and eternal presence in one’s life that is actually real (rather than just spiritual), one that was there to appreciate your birth and will still be there to appreciate your passing decades later. Why wouldn’t someone want to keep such an existence content? Solid character designs – including a unique one for Elda as fantasy elves go (she’s very tall but not portrayed as willowy-thin) – and technical merits also help. This one looks like it could be a sweet little distraction and stands a real chance of making my view list for the season.

My One-Hit Kill Sister

Streams: Crunchyroll on Fridays

Rating: 3.5 (of 5)

High schooler Asahi is following a seemingly-typical isekai route: he gets hit by a truck, winds up in a fantasy world, and becomes an adventurer. (The slight twist here is that he’s actually comatose, not dead, so this is a John Carter-type situation.) The probably is that he has no special abilities. But he does have a doting big sister, and when she also appears in the fantasy world, she’s insanely powerful. But everyone thinks that he, and not his sister, is the one that’s powerful, and he lamely tries to cover that up rather than ‘fess up about it. Future problems await, especially since his sister’s Little Brother Complex is kicking into overdrive.

This isn’t actually the first isekai-type series to use an “MC is ordinary but accompanying relative is super-powerful” gimmick; see also 2019’s Do You Love Your Mom and Her Two-Hit Multi-Target Attacks? What it does have going for it is that the first episode is actually pretty funny. Sure, the smothering, lovey-dovey older sister is hardly an original – in fact, her single-minded attitude could get tiresome pretty quickly – but the first episode, at least, has just the right amount of frenetic energy and silly antics to work, and some of the heavy-lined animation flourishes are more than ordinary, too. Fridays are looking packed this season, but at least initially, this one looks watchable.

Opus.COLORs

Streams: Crunchyroll on Thursdays

Rating: 2 (of 5)

In this anime-original series, a new, virtual art form called Perception Art has arisen in recent years, to the point of a school being established to foster it. Two sons of the couple which was instrumental in establishing the art form have both made their way to the school, one as a Grader (who essentially produces the Perception Art) and the other as an Artist (who actually creates the art). Despite the elder brother not wanting anything to do with the younger, the two are teamed up for a major art competition against five other pairs.

This is not actually a male idol series, but it nonetheless gives off a very similar vibe and uses various male idol group musical pieces. The concept isn’t bad at all, but the time frame has advance incredulously fast; no way a school of such sophistication could have been established and developed that quickly. Nothing is yet explained about why the school is all-male, either; surely girls would get into this kind of art form, too. There are some potential hooks here, such as the implication that the elder brother won’t associated with the younger because the younger one reminds him of their parents’ demise, and the usual-looking suspects among the potential rivals. It also has some pretty, well-drawn character designs, too. However, the premise stands on shaky foundations, the content relies way too much on info-dumping, and in general, nothing here is compelling enough to draw much interest. The horde of bishonen guys is ultimate the main thing this debut has going for it, and that’s not enough.

Yuri is My Job!

Streams: Crunchyroll on Wednesdays

Rating: 3.5 (of 5)

Hime is cute, knows it, and milks it for all it’s worth, using her “perfect princess” act towards her ultimate goal of marrying into wealth. The problem comes when she meets her match at being manipulative and winds up being maneuvered into becoming a waitress at Cafe Liebe, a theme cafe where staff members act as characters from an elite girls school straight out of a shoujo manga. Though Hime can hold her own with her expertise at putting up a facade, she also throws things off-kilter by ad-libbing too much, leading an older girl whom Hime has become fascinated with to despise her behind the scenes.

This sounds like a thoroughly fun premise for a whimsical series, and the first episode absolutely captures that effect. It’s unclear at this point how much of what Cafe Liebe does is actually scripted, but the initial impression is that the waitresses just go with the flow (and what customers talk about online!) rather than plan something out. That leaves plenty of room for Hime, who eventually resolves herself to making the best of the situation she’s stuck in, to create havoc under the guise of playing the character of an ambitious newcomer. I can see all kinds of potential here, with the only significant detracting factor being its limited technical merits; the artistry has the soft, inviting feel one would expect from shoujo manga, but don’t expect much refinement. I’ll be sticking this one out for at least a couple more episodes.

The Legendary Hero is Dead?!

Streams: Crunchyroll on Thursdays

Rating: 2 (of 5)

Touka is an average, rather pathetic villager with a strange stocking fetish and no other redeeming values. . . except that he manages to accidentally kill legendary hero Sion with a pit trap set for a demon. Though he and his fellow villagers initially try to hide the incident by anonymously burying Sion’s body, Touka finds himself instead soul-swapped into the hero’s body, and so must take on the hero’s duties. The problem is that he doesn’t have enough mana to even maintain his rotting body, much less fight properly with the Sacred Sword.

I thought this was a pretty cool-sounding idea, so I was actually somewhat anticipating this one. Unfortunately, the first episode is the biggest disappointment so far this season. It uses a slapstick approach which delivers too many jokes that land flat and Touka is not even sympathetic as the MC, much less likable. None of the supporting cast are interesting, either, and technical merits are so-so at best. I might give the second episode another try if it’s a slow night, but I am not seeing much promise here.

The Ancient Magus’s Bride 2

Streams: Crunchyroll on Thursdays

Rating: 4 (of 5)

After a five-year gap, one of the most distinctive of all series about magic use has returned, and a welcome return it is! This new season will be adapting the Academy arc from the source material, which covers as much source material as the first season did but in one continuous arc rather than shorter stories linked together. Hence anime-only fans can expect the characters introduced here to be around on a regular basis for both cours (rather than popping in and out as they did during the first season).

The first episode is skipping some preliminary stories to get the action straight to the school, and that’s a correct choice; nearly everything that was skipped was additional world-building flavor rather than anything crucial. The first episode’s adaptation reminds us of all of the dangers and reassurances that Chise has been through while also bringing the new emphasis keenly into focus: now that Chise is getting more comfortable with herself, she needs to learn to deal with other people and learn things that Elias either can’t teach her or has neglected to do so. And a school full of alchemists, where nearly everyone has issues as big and deep-seeded as Chise’s own. That’s going to make this much more than just another stereotypical Magic School story, and a taste of that can be seen already in Chise’s initial encounters with Lucy Webster and Philomena (the girl who collapses in her arms at the end).

Perhaps most importantly, most of what made the first season great is back. Chise is still a developing character, Elias is still working to understand and adjust to humanity, all manner of neat and interesting creatures abound, and the style, tone, and artistic quality all return. This is a good start to the series I’m most likely to do weekly reviews for this season.

KamiKatsu: Working for God in a Godless World

Streams: Crunchyroll on Wednesdays

Rating: 3.5 (of 5)

Yukito is the heir to a questionable cult, but during a trial where his life is at risk, he finds himself transported to another world. But he doesn’t find the stereotypical isekai treatment. This world doesn’t have adventurers and he seemingly gets no special abilities, so he’s stuck working on a farm in a village. But there are other strange things about this setting, like no gods or sense of spirituality and some very dsytopian notions about governance and information control. When running afoul of that gets him and his new friends killed, the goddess that his father’s cult had prayed to finally appears to save the day.

I’m giving this one a bit higher rating than it deserves in a strictly qualitative sense because there are some very intriguing world-building ideas here amidst some silliness and monster CG that almost looks deliberately awful; people are expected to accept their deaths at appointed times, for instance, and anyone who fears that is branded an outsider and tucked away in an outlying village, for instance. That’s a pretty damn heavy concept to throw into a setting, and not the only out-there idea this setting has, either. Upsetting the normal isekai formula of the transferee going on quests and such also earns the debut points. But then Mitama, the goddess, shows up. If future episodes can survive her instantly-obnoxious behavior then this one has some potential on fronts other than technical merits. Will most likely be following this one.

KONOSUBA – An Explosion on This Wonderful World!

Streams: Crunchyroll on Wednesdays

Rating: 3 (of 5)

Anyone familiar with the KONOSUBA franchise doesn’t need to guess at the subject matter of this prequel: it explores the origins story of fan-favorite girl Megumin, the petite Crimson Demon mage who is the master of the awesomely-powerful Explosion spell but is rather useless otherwise. However, viewers do not necessarily have to be familiar with the franchise to be able to follow this first episode. Sure, having seen the main series and movie would make you familiar with the established Crimson Demon aesthetic, the poverty of Megumin’s family, and her future “rival” Yunyun, but none of that’s really necessary knowledge for appreciating a story about a smart girl who discovers her magical goal from a woman she apparently released on accident from some kind of seal. You just have to be able to appreciate that Crimson Demons in general have a screw or two loose.

As a piece of the established franchise, this episode lays a good groundwork for the story by establishing well how Megumin got enthralled with explosion magic and how her and Yunyun’s connection started developing into what it is in the main storyline. It even lays down a good mystery in the identity of the buxom mage who appears to be linked to some kind of dragon-like creature; no doubt that will be a recurring story element throughout the series. The technical merits are also solid. On the downside, this episode does not capture the invasive, biting humor of the original despite generally being on the lighter-hearted side. This could be a deliberate tonal choice, as this story seems to be taking itself more seriously, but we’ll see on that. Still, it’s inviting enough to be recommendable for any established franchise fan.

Skip and Loafer

Streams: Crunchyroll on Tuesdays

Rating: 3.5 (of 5)

Mitsumi is a transfer student from the boonies who’s quite confident in her studies and planning but a ball of anxiety prone to screw-ups otherwise. Sosuke is a handsome but lackadaisical guy short on motivation. A chance encounter on the way to school winds up working to both their benefits, laying the groundwork for friendship and possibly even eventual romance.

That’s the gist of this highly-anticipated manga adaptation, and I can somewhat see what all the fuss was about. The first episode pulls off a good mix of homey sentiment, humor, and significant character development in laying some of the groundwork for long-term developments, with Mitsumi gaining friendly stability from Sosuke and Sosuke being inspired by Mitsumi’s energy and intense focus. Not a big fan of the art style, but it is at least clean and consistent and gives Mitsumi some great expressions (as seen above). The opener, with its protagonist dancing with each other, is also neat. The problem – and it’s probably a personal one to me – is that nothing about the first episode really grabbed me; it just felt too ordinary. I can see this being on the watch lists for many, but it is unlikely to make mine.

I Got a Cheat Skill in Another World and Became Unrivaled in the Real World, Too

Streams: Crunchyroll on Tuesdays

Rating: 3 (of 5)

The set-up here is all too familiar: Yuuya is a self-admitted loser at life. He’s fat, bullied, and kicked out by parents who preferred his more ideal younger siblings. His only saving grace was a kindly grandfather who encouraged him to face adversity and still be kind and left Yuuya his house when he died. That proves more significant that Yuuya realizes when he discovers a secret room with a door to another world apparently ruled by game stats – a door which leads him into possession of a house filled with utterly broken items. But experimenting with those, and the experience and skills he gains as a result, lead to him being transformed into an Adonis in real life, too – a reality that he’s having every bit as hard a time of adjusting to as his classmates and younger siblings are.

Yeah, it’s a power fantasy to an almost absurd degree, with the minor twist that the protagonist can freely travel between worlds and convert items gained in the fantasy world into real-world money. What makes the difference here is that Yuuya’s physical transformation is away ahead of his mental one. He may be physically a stud now, but on the inside he’s still the same kid who’s long been bullied and a social outsider. If the series continues to run with this (somewhat like Mushoku Tensei did) then that might give this one at least a chance of standing out for some reason other than its ridiculous name. I’m only giving this one a middle grade for now – as the opener suggests all kinds of stereotypical elements on the horizon – but there is at least some potential her.

Kizuna no Allele

Streams: Crunchyroll on Mondays

Rating: 1.5 (of 5)

Man, it’s been a while since I have encountered a first episode that was as much of a chore to sit through as this one was. Essentially, this is a next-gen version of an idol show, one that focuses on up-and-coming virtual idols at a near-future school intended to foster such talent. Miracle is one such prospect, seeking to follow in the footsteps of Kizuna Ai, a virtual idol in the “real” world widely-regarded as being the first of her kind. In this setting, she’s gone missing after being the reigning champion of the realm for five straight years;(in the real world she’s on indefinite hiatus, so this may be intended as a clever parallel. That and the interesting name choice – an allele is an alternate form of a gene that arises by mutation, implying that someone’s going to be the next version of Kizuna Ai – are the only mildly intriguing bits about a debut that’s otherwise mostly by-the-numbers: chipper protagonist Miracle has a strange encounter, gets to perform (in CG) and gets to watch her idol perform a couple of times.

Of course, I’ll entirely admit that I am absolutely not the target audience for this. Maybe those more into idol shows will get more out of it.

Kuma Kuma Kuma Bear Punch!

Streams: Crunchyroll on Mondays

Rating: 3 (of 5)

The first season, back in 2020, is arguably the cutsiest of all of the “trapped in a game world” power fantasies as well as being one of the very few of that type to feature a female protagonist. Neither changes one bit in the first episode of its second season, both for better and worse.

I do recommend reviewing the first season before starting this one, as full familiarity with the established cast is assumed. There’s a brief fight with orcs connected to a quest involving a honey shortage, but otherwise the episode is all about Yuna going around visiting and getting a job to protect some noble children on an experiential trip. And really, that’s about it. It loads up with both bear-specific and general cutsiness, so if you’re not watching the series for that, you won’t find much that’s compelling here. Overall, a decent but unspectacular start to a second season.

alice gear aegis Expansion

Streams: HIDIVE on Mondays

Rating: 2 (of 5)

Alice Gear Aegis started in 2018 as a mobile game, with a console version being released in Japan in 2022 and just recently made available worldwide. (That too-coincidental timing raises the strong suspicion that this anime is intended as a cross-promotion for the game.) The game seems to be based on girls, called Actresses, who special equipment to fight off an alien menace called Vice, but the first episode is nowhere near as serious as that premise sounds. It is, instead, all about a girl (who seems to be an original character for the anime) named Nodoka who becomes enamored with prominent Actress Yotsuyu (who is one of the game characters) and seeks to become one herself. She goes through ups, downs, and major nosebleeds in a comical fashion until she passes the qualifying sync test – which is important, since before her being able to train up to that level was only theoretical. The problem is, her office is suspended indefinitely as soon as she’s certified.

“Show, not tell” is widely-regarded as desirable in anime, but this is one debut which could have stood to do a lot more telling, since the foundational premise is only vaguely referred to; the episode instead focuses almost entirely on cute girls being cute. Nodoka constantly getting nosbleeds over Yotsuyu gets tiresome pretty quick, which offsets which little this generic cast has going for it in personality. Given the style of presentation here, I suspect that the anime won’t ever bother to explain itself much and will just assume viewers are familiar with the game. That’s the main reason why I cannot recommend this series. Oh, and the “episode 0” listed on HIDIVE is actually an OVA from 2021. It won’t make any sense at this point, so wait until you’ve watched at least a few episodes before checking it out.

Heavenly Delusion

Streams: Hulu (U.S.)/Disney+ (most other countries)

Rating: 4.5 (of 5)

This manga adaptation wasn’t on my radar, either, but damned if it didn’t immediately earn a place on my viewing list for this coming season, despite requiring a Hulu subscription to watch legally. It’s just that well-made.

This is one of those series which doesn’t bother explaining itself at all; it expects viewers to intuit everything based on bits and pieces. At some point a decade or more in the past, an apocalyptic event called the Collapse occurred which wrecked much of the world and left many of those who survived to starve. The story splits between two very different settings: in the ruined lands, a young woman escorts a teen boy on a quest to find a place called Heaven, with old bandits and a man-eating, bird-like monster as potential threats, though they do also find some seemingly-genuine hospitality to. In the place that is presumably Heaven, children live, attend school, and play in a futuristic facility totally closed off from the outside world by walls and a ceiling; they’re not even sure an outside world exists. But one student gets curious about it after receiving a strange message about going there during a test.

All sorts of potentially interesting little details abound. The female “bodyguard” has a high-tech energy pistol, but she also has dreadful scars under her clothing. Their host also seems to have a history with a “Man-Eater,” but why did she spike their food? (Or did she?) How and why does the Heaven facility exist? The first episode throws out lots of threads like that to reel viewers in, and then stacks sterling visuals and top-rate animation (the fight scene with the bandits is eye-popping in its sustained fluidity) on top of that. If later episodes can maintain this level of quality then this one has the very real potential to be one of the season’s top titles.

My Home Hero

Streams: Crunchyroll on Sundays

Rating: 3.5 (of 5)

This one is a bit unusual: an adaptation of a seinen crime thriller that is clearly aimed at mature audiences. The first episode lays out the story of Tetsuo Tosu, a middle-aged man who kills his young-adult daughter’s abusive boyfriend after overhearing that he’s either seriously injured or killed two young women before. The even bigger problem is that the boyfriend is yakuza, and they were aware that he was trying to follow the boyfriend earlier to learn more about it.. Thus begins the desperate story about how a man who’s not at all strong – not even slightly above ordinary – is going to survive this ugly situation and keep his wife (who’s all for covering up the crime to protect her daughter!) and daughter safe.

As crime thrillers go, it’s hard to imagine a much more compelling initial plot hook than this, and it’s easy to sympathize with Testsuo’s situation despite the fact that he does, indeed, deliberately kill someone. The moral vs. legal quandaries this situation raises will hopefully be dealt with as well. Technical merits aren’t bad and do work effectively to heighten tension without being too graphic. Crime thrillers are not my thing, and so I don’t expect to watch this, but for who do like such fare, this looks like a promising start.

My Clueless First Friend

Streams: Crunchyroll on Sundays

Rating: 4.5 (of 5)

Boy, did this one come out of left field! I was expecting a simple, cute comedy about a clueless transfer student befriending the class oddball, and it definitely is that. What I was not expecting was for it to also be one of the most emotionally affecting first episodes I’ve seen in quite some time.

That’s because a remarkably serious and frank look at elementary-aged bullying is mixed in with the more humorous moments – or to be more precise, it’s interwoven with it in a shockingly non-disruptive way. Gloomy Akane Nishimura is referred to as the “Grim Reaper” and is constantly teased about it and ostracized over it. She’s grown to accept that fate until newcomer Taiyo Takada arrives on the scene and utterly smashes all school norms by simply finding it really cool that she’s a Grim Reaper and that her “curse” could rub off on him if he befriends her. Nothing that Akane (who doesn’t want him to get treated the same way) or others say can dissuade him, and an attempt to tease him about it gets regarded as a positive by Taiyo. He’s treated as happy-go-lucky clueless about all of this, so he’s not even consciously trying to break a cycle of bullying, but that’s exactly what he’s doing, and his genuine good will about it is making Akane realize that she can openly have friends and doesn’t have to lie to her father about it anymore.

That’s a lot to pack in to a first episode of what’s ostensibly a comedy, and I can easily see the sensitivity with which it’s handled bringing some to tears. Cute designs and remarkably solid production values for what you’d expect to be a lower-budget production also help. This one is worth a look by all audiences.

The Aristocrat’s Otherworldly Adventure: Serving Gods Who Go Too Far

Streams: Crunchyroll on Sundays

Rating: 3 (of 5)

Shiina dies protecting to girls from a knife-wielding attacked in modern-day Japan. He wakes up to find himself in the body of Cain, the young third son of a major noble, in another world. At his baptism, the seven gods of the land visit him and give him protections so far beyond the norm that he doesn’t dare tell anyone about them. It appears the gods will need him that strong for some greater purpose in years to come. . .

If that sounds utterly generic, it absolutely is in execution, too. There are some minor details which distinguish this one a little: the frenetic pacing of the first episode and an art style and bright color scheme suggestive of the series being targeted towards younger audiences (though it is based on a light novel). The content is mostly light-hearted and the first episode does have both a strong cute factor and a certain energy to it which makes it watchable, but it’s going to have to do more than the first episode shows to stick out much in a crowded field.

The Dangers in My Heart

Streams: HIDIVE on Saturdays

Rating: 3 (of 5)

Middle schooler Kyotaro has an emo bent and sees himself as a creep, but he also finds himself more fascinated than he cares to admit with Anna, a tall, pretty classmate who’s even a legitimate magazine model. As he watches her, he notices some of Anna’s less-than-perfect quirks, but that only interests him more and spurs him to act in a somewhat protective fashion towards her.

The first episode left me on the fence about this manga adaptation. On the good side, it is genuinely funny at several points and is refreshingly frank and honest, including one part where one of Kyotaro’s classmates seeks to date a heavier-set girl and another part where it’s heavily implied that Kyotaro masturbated to Anna’s magazine photos. Anna’s quirks feel more natural than the manufactured-to-still-be-endearing ones anime normally uses, too. On the downside, a student who’s actively thinking about murdering classmates may be going a bit too far (especially for American fans), and the writing does not effectively play that off as just a joke. Also, as a teacher, the notion that students could just carry around box cutters in school like that really threw me; they would be confiscated on site in most American schools. But those are, admittedly, points that not everyone will be sensitive to. This has the makings of a better-than-average romantic comedy in the “boy fascinated by odd girl” trope, so I may give another episode or two a try.

My Love Story with Yamada-kun at Lv999

Streams: Crunchyroll on Saturdays

Rating: 2.5 (of 5)

Akane is a college girl who got into an online game because of her boyfriend, only to have that boyfriend meet someone new in the game and thus dump Akane for the newcomer. To get revenge, Akane passes a famous pro player (whom she happens to bump into at an in-person event for the game) off as her new boyfriend, but is unsatisfied with the result. Then she wakes up with a hangover in that pro player’s apartment. . .

This adaptation of an award-winning manga falls on the romance-emphasizing side of the romantic comedy category, and is based partly on a premise that’s become increasingly common in the last couple of decades: dumping a boyfriend/girlfriend/spouse for someone met online. In that sense, Akane is a relatable character, and her actions certainly aren’t out of line for a jilted lover. However, that and focusing this on older characters is about all that I will give this series for credit. Yamada is entirely not credible; no one could succeed as a pro gamer while being that laconic or uncharismatic in nature, and the long-necked, shojo-styled character design he has is a type I despise. To like this show, you’re going to have to be able to at least tolerate him, and I don’t. This one is a no-go for me.

Hell’s Paradise

Streams: Crunchyroll on Saturdays

Rating: 4 (of 5)

This samurai-era manga adaptation was not on my radar at all coming into this season, but after a strong debut, it sure is now. It tells the tale of Gabimaru the Hollow, a ninja assassin who’s being executed for trying to leave his village. . . except he doesn’t die to conventional execution methods and he doesn’t even realize himself that he’s resisting it until a female executioner points it out to him. She also helps him realize what that reason is and gives him an opportunity to earn a pardon to achieve it: recover an Elixir of Life from an island where nobody has returned alive from before. And he’ll have to beat out other condemned criminals to do it.

Pretty basic set-up for crafting a story where a bunch of killers are competing for a prize, but what won me over here was the quality execution. The technical merits are strong, the visuals are properly pretty or ugly, the OP is special, and the careful use of visuals, coloring, and symbolism is somewhat reminiscent of 86. Gabimaru’s motivation is also suitably compelling, though he earns negative points for not figuring out something so important without help. The only reason I’m not grading this first episode a notch higher is because Gabimaru looks way too much like Bell Cranel (from the DanMachi franchise), and that was really throwing me off. It’s worth a look, even if you weren’t planning to check it out.

Winter 2023 Wrap-Up

I had hoped to get a couple more full-series reviews in before the Spring ’23 season hits in earnest, but it looks like I’m going to run short on time for that. Thus, I will instead provide thoughts and ratings on a number of series that I either have or am following through to conclusion.

NOTE: Series which cut off mid-season due to delays are not covered here, and series which have been reviewed in previous posts are only mentioned here if the remaining episodes added something noteworthy.

Featured Title: The Magical Revolution of the Reincarnated Princess and the Genius Lady

Of all the isekai titles this season, this one involved its actual isekai element the least. Instead, it is more purely a fantasy story about two young ladies who save each other and make each other stronger, and in so doing start their country on a path to a bright future. In stepping far away from the norm for reincarnation titles and power fantasies in general, and keeping its focus more purely on the characters than on their abilities, the series forges one of the season’s brightest stars. Of all the new titles which debuted this season, this is the one which most defines the season and is most likely to be remembered in the long haul. And no, the fact that I’m a yuri fan in general has little to nothing to do with this. No, really.

And that’s an important point to understand, because while this series has a distinct yuri vibe throughout, it doesn’t remain just a tease on that front. Titular characters Anisphilia (the blonde above, who’s the reincarnated princess) and Euphyllia (the pale-haired girl above) do wind up as a convincing and legitimate yuri couple, and the final episode strongly confirms that. Watching that gradually develop over the course of 12 episodes – including an eventual switch in who takes the lead in the relationship – is a delight, especially in the understated but still clear way it happens up until the last episode.

The series has far more going for it than that, however. Anisphilia, as a rambunctious, sharp-witted inventor who declines her place in succession so she can focus on developing the revolutionary study of “magicology,” is an immediately-likable personality, and Euphyllia can gradually grow on viewers as a young woman cast adrift when everything she prepared for in her life to that point got suddenly upended. The way Anis, in recruiting her as her assistant, opens a new path for Euphie, is just the first part in a strong character development track which shows that Anis, despite all her cheery bluster, is far more nuanced in her motivations than is readily apparent and that Euphie, once she gets her bearings on her new path, is a force to be reckoned with herself. A strong and effectively-used supporting cast also helps, especially including a prince with far more complex motivations and a love-hate relationship with his sister than what might normally be expected from a villain. Add in some sharp action sequences and magical displays, generally high technical merits, and some of the season’s prettiest character designs and artistry and you have a series that is a winner on both storytelling and technical fronts.

Overall Rating: A

Other Titles

The Tale of Outcasts

This one still has its finale to go as I write this, but this story of an orphan girl who gives up her sight to form a contract with a leonoid demon bored with his immortality has proven to be every bit as endearing a tale as it looked to be from the first episode. What makes this work is that the benefits clearly go both ways: orphan Wisteria gains a caretaker and companion, while the demon Marbus finds a surprising (to him) degree of fulfillment in making a close connection to a human. Wisteria doesn’t turn out to be a doll who just needs to be protected, either; she shows a strong will, one which can contractually enable Marbus to manifest his greater powers when the need arises. Throughout the series, the two encounter both demon hunters and other demons who have made similar, mutually-beneficial pacts with humans, and some of the most interesting aspects of the series are how those relationships compare and contrast to that of Wisteria and Marbus. Technical merits and action choreography aren’t great, but solid character designs and interesting personal stories carry this one.

Final Rating: B- (assuming the last episode doesn’t bomb)

Handyman Saitou in Another World

A handyman who feels unneeded in modern Japan finds that he can be quite useful in a fantasy world which uses RPG-style classes and levels but doesn’t otherwise seem to use numerical game mechanics. This forms the basis for one of the best of this season’s big crop of isekai titles. The tone for this one can be all over the place: it starts out with a few episodes of light-hearted vignettes before suddenly turning very serious in the middle episodes as a plot involving a ninja assassin and a witch lover come to fruition, then spends the rest of the season alternating between light-hearted and more serious content after that. Still, I cannot criticize the series too much for this, as it works overall. Great character designs accompany higher-end technical merits, but what really makes the series work is how Saitou gradually develops his place in the new world and becomes an indispensable member of a party consisting of a female heavy warrior, a doddering but powerful magician, and a fairy cleric. His budding relationship with warrior Realza is also quite sweet. Despite the more serious elements, this is a fun view all around.

Final Rating: B+

In/Spectre 2

Neither the first season nor, initially, this one was ever a priority view for me, but over the course of this season the series gradually grew on me until I was actually starting to anticipate the next episode near the end. With no overall plot, this season is just a collection of short stories involving Kotoko and Kuro getting involved in one yokai-related case or another. Though the series looks pretty good and features a varied array of interestingly different mystery cases, the real key to the series’ success is Kotoko herself. Though flippant enough to throw out random sexual references that make everyone uncomfortable and frequently encouraging reluctant boyfriend Kuro to be more “hands-on,” she takes both her role as the Goddess of Wisdom for the yokai and her responsibility to maintain order between humans and yokai very seriously, to the point of being utterly ruthless in how she uses a mix of truth, lies, and information control to manipulate humans and yokai alike in pursuit of her ends, and she’ll do it all with a cute smile on her face. She’s a delight to watch in action, and it’s no wonder that Kuro seems to have resigned himself to being her boyfriend. Overall, a more solid season than the first.

Final Rating: B

The Eminence in Shadow

This may have finished a few weeks early, but it’s still a strong continuation of a series that I, in retrospect, may have underrated in my earlier review of its first cour. The way Cid’s goals interact with, and fundamentally differ from, those of both his Shadow Garden and other key characters provides a consistently entertaining contrast, including how everyone completely misunderstands his goals and put their own interpretations on them – and even if they did understand Cid’s goals accurately, they probably would not understand why those are Cid’s goals. In essence, the whole story is what happens when a farce gets taken seriously, and the production team does a great job of nailing the cheesy theatrics which complement it. (And let’s not forget the series’ quirky sense of humor, too.) This one has so much latent potential in both its main and backstory that I would eagerly welcome several more seasons and spinoffs exploring major Shadow Garden characters more.

Overall Rating: A-

Bofuri 2

Still two more (delayed) episodes to go as I write this, but this season can essentially be summed up in four words: more of the same. More fun delighting at Maple finding bonkers ways to unwittingly break the game, more fun with the expanded cast, and the end-of-episode social media stream is back, too. Nothing terribly exciting going on here, but it’s still clean, light-hearted fun which looks good and promotes the best spirit of online gaming in the process.

Rating: B

Kaina of the Great Snow Sea

This one has a movie coming later this year to cover the final stage of the story, but at least it got to an acceptable (if somewhat rushed-feeling) break point in ending the season on episode 11. The star here continues to be the sense of world-building for this all-CG production, as most characters are likable but not especially memorable. While it does have some good action, none of that stands out much, either. It does just well enough through to its end that those who stuck it out should be plenty invested in seeing the rest, but on the whole it is not a very memorable series (and not because of the CG).

Rating to Date: C+

The Iceblood Sorcerer Shall Rule The World

Despite feeling heavily like an isekai power fantasy and greatly resembling concurrent school-based fantasy series like Reborn to Master the Blade and The Reincarnation of the Strongest Exorcist in Another World, Iceblood actually isn’t isekai; it’s a straight fantasy in the “powerful but young individual tries to get an incognito school life” vein. It does have a few somewhat neat ideas – like the running joke about muscles, the coding-style magic structure, and that protagonist Ray can actually sweet-talk female characters – but it winds up paralleling Strongest Exorcist in particular too much and ultimately does nowhere near enough to distinguish itself in a crowded field. Some of the season’s weakest technical merits don’t help. Not unwatchable, but definitely not memorable, either.

Rating: C

Farming Life in Another World

I covered the first 10 episodes of this series here, but the final two episodes deserve some follow-up. While they maintain the overall series’ trick of successfully melding fantasy elements with bucolic content, they also feature a rare development for a harem series: a child is born! (Actually, in an even rarer feat, this was the second series this season where the male lead sired a child within the series.) In an added neat touch, the series even works in some relevant bits of world-building lore into the fact that the pregnancy is even happening, too. The last two episodes make for a strong finish to a surprisingly worthy series.

Overall Rating: B+

The Legend of Heroes: Trails of Cold Steel: Northern Wars

Initially, this looked like it might be a standalone series, but as it progressed into its middle and later episodes, it became clearer and clearer that it is meant entirely for established fans of the video game franchise. It just has too many franchise cameos to ignore, and too many places where scenes won’t make full sense without some context about the characters involved from the games. Friends of mine who are deeply-invested in the game side of the franchise were left a bit disappointed that the series did not ultimately provide much additional insight to the game storylines despite all the cameos, and the technical merits may have even beat Iceblood Sorcerer out for being the season’s weakest. There’s nowhere near enough story, design, or character merit here to recommend this series to anyone not steeped in the games, and even then it’s not a must-watch.

Rating: C-

Giant Beasts of Ars

This series about an artificially-created young Cleric who teams up with a cynical paladin to fight giant beasts running even more amuck than normal got off to a good start with strong visual design elements (especially the design of lead girl Kumi), good animation, some interesting world-building elements, and very likable co-protagonists, but despite a firm foundation, the series never achieved anything special. Storylines and character developments are just too routine and the writing does an underwhelming job in getting the audience to care about many of the sides characters. It’s still not a bad series, and has enough world-building threads and unanswered questions that I will almost certainly watch another season if it’s made (and that ending. . . yeesh), but this is the season’s biggest under-performer.

Overall Rating: B-

Chillin’ in My 30s After Getting Fired From The Demon King’s Army

Dariel, a logistic expert for the Demon King Army, is released from service during a changing of leadership because, unlike all other demons, he cannot use magic. He eventually discovers that’s because he’s actually a human, not a demon (inherent magic use, rather than physical appearance, is a major distinguishing trait between humans and demons in this world) and winds up living in a human village, discovering his true power through his human heritage, and marrying the mayor’s daughter. He has a kid, takes on major authority, and winds up mediating between humans and demons in this somewhat unusually-constructed fantasy series. The series gets points for not piddling around on him getting to family-building and does make at least some effort to aim for bigger character development strokes, but the resolution of too many incidents happens too easily and conveniently to be full credible. Not a bad series, but with such a crowded field this season, it’s not good enough or distinctive enough to stand out much.

Rating: C+

Ningen Fushin: Adventurers Who Don’t Believe in Humanity Will Save the World (series review)

What do you get when you form an adventuring party out of rejects and cast-offs from other adventuring parties? You get the Survivors, a bunch whose members all developed bad habits after having been betrayed and/or screwed over, hence resulting in them having deep distrust of humanity (or humanoids in general, if you prefer, since one of the members isn’t human) and, at least initially, each other. But they manage to find common ground in their misery and work towards some common goals, a process that a narrator regularly reminds viewers will eventually, way down the road, lead to them saving the world.

If this sounds like your typical story about a bunch of misfits coming together to accomplish something great, is isn’t, and that’s what makes this series interesting despite a number of potential knocks against it. All four of the main members (the two on the left become involved later) are jaded to varying degrees, and with good reason: leader/swordsman Nick was played for a patsy in love; mage Tiana lost her noble house and status to the machinations of a fiance jealous of her magical talent and accomplishments; dragonoid warrior Curran (Karan in some sources) was used as monster bait by her former party, who deliberately abandoned her as they took off with both the treasure and an item precious to Karan; and human priest Zem (in easily the most controversial case) was falsely accused of improper behavior when he wouldn’t reciprocate the feelings of a girl who had a crush on him. Because of this, trust issues are a major part of the group dynamic, to the point of being the focus of the early episodes. Though each is capable enough in his/her own specialty, they have to learn the hard way to coordinate and believe that they can rely on their fellow party members. I have rarely seen a fantasy RPG-styled series emphasize this point as heavily as this one does.

The storytelling alternates between group and individual stories, which is facilitated by a rule the Survivors establish early on: no interfering in each other’s personal lives. This is important, since three of the four have developed vices which have left them in poor financial situations: Nick has become an idol otaku, Tiana is a gambling addict, and Zem frequents hostess clubs. Individual stories explore these elements and how that character philosophizes about them, and those vices sometimes come into play in group stories as well. Along the way. the Survivors pick up the boy Kizuna (whose true nature is rather spoilerish) as a fifth regular who becomes a counterpoint to the more cynical attitudes of the others. Cases they deal with as a team vary from dungeon adventures to a showdown with another adventuring party to a casino caper to a trip into the slums in search of a kidnapper, though each has a bit of a peculiar flavor.

That’s the other thing which sets this series apart a bit: it has a rather weird sense of world-building. Some of the elements – Adventurer’s Guild, dungeons to explore, and so forth – are totally RPG fantasy-standard, albeit sometimes with with nonstandard twists: for instance, and one of the races Tiana bets on at one point features underwater mounts with flags sticking up out of the water to track them. But the setting also throws in random features, like modern umbrellas, casinos, idol concerts, host/hostess clubs, and tabloids, which feel anachronistic. Unquestionably the weirdest element is a whole episode devoted to a “Mathematics Bare-Knuckle Brawl,” which is pitched as the obvious way to settle a dispute not-fatally between bloodthirsty adventurers and yes, involves doing math problems to earn a strike against the opponent. This winds up feeling lazy, like the original light novel author Shinta Fuji just threw things into the setting that he liked/was interested in rather than making any coherent attempt at a world-building theme, but it isn’t a deal-breaking distraction.

The shakiest aspect of the series is its technical merits. This is far from the best-looking series of the season, with mediocre, undistinctive character designs (except for the very tall Curran) and unsteady quality control. Action scenes are typically quite limited, too, although the series does occasionally manage sharper sequence, especially some of Nick’s more nimble moves. The series partly makes up for this with little details, like the former adventurer who gets around on a crutch or a lack of party coordination which results in Tiana accidentally very narrowly missing Curran with a spell. Musical score is serviceable but not especially memorable.

An English dub is available for the series through episode 9 as I write this. Major roles seem solid, with Brittney Karbowski being particularly fitting as Curran. (She’s the first English VA I thought of when casting the role in my head.) While some of the minor supporting roles are distinctly weaker, the dub is serviceable overall.

On the whole, Ningen Fushin is a series which marches to its own beat without straying too far from genre staples (including a final episode which is introspective rather than climactic). It’s just enough of a departure from typical fantasy RPG fare to not feel totally generic and be worth a look.

Rating: B-

Is It Wrong to Try to Pick Up Girls in a Dungeon? IV episode 22 (season finale)

Rating: B+

Between last episode and this one, I saw some commentary in some online forums lamenting that Bell was once again be the hero and solo the Juggernaut. Even if I didn’t already know what was going to happen (from reading the novels), I still think I would have soundly refuted that complaint. For better or worse, DanMachi has always been very conventional – even fairly predictable – in its story flow, thematic use, and character development approach, and the end of its fourth season is no different. All of those factors pointed towards Ryu having a major – if not leading – role in the final confrontation against the Juggernaut, and that’s exactly how things played out.

Though Bell is the overall hero and protagonist of the franchise, Ryu has actually been the primary viewpoint character of the Bell/Ryu side of the season ever since her flashbacks began back in episode 14. It’s been her head we’ve been in during that time, not Bell’s, and it’s been her feelings and her trip down memory lane which have guided and framed the story. Much like Bell back in episode 8 of the first season, she has a seemingly-implacable foe that she must face down to be able to advance, and she must in her mind atone for her perceived failure five years ago. Perhaps most importantly in a thematic sense, her justice – her desire to put smiles on the faces of others – would not be complete without facing down such a terror as the Juggernaut and living on as her familia sisters wished.

And that’s the most important take-away from this conclusion to the story: that Alise was right back on that fateful day when the Juggernaut nearly obliterated Astrea Familia. Even if she didn’t necessarily believe it herself, Ryu’s justice was the purest of all of Astrea Familia. Alise recognized it, and so did their patron, Astrea, who understood better than Ryu did that stopping Ryu from seeking vengeance would have destroyed that purity more assuredly than carrying it out did. Ryu’s justice became bloody and ugly – hardly the elegance she sought before – but it did wipe out a lingering scourge on Orario, and the city was better for it. For the last five years, Ryu has been mostly hiding from that truth that she didn’t abandon her justice at all, and now things have come back full circle. The Juggernaut is her nemesis to defeat, and this time Bell is the one only playing a supporting role.

Major fights have always been creative, vibrant affairs in DanMachi, and this one does not disappoint on that front. It employs some of the season’s sharpest fight animation (which is saying something) in depicting how Ryu and Bell almost instinctively play off each other to defeat Juggernaut. In the process, Ryu manifests a new aspect to Luminous Wind, her signature spell. It’s always been portrayed as dozens of balls of wind energy, and she’s always before fired them all at once, but here she shows that she doesn’t have to. She holds ten back – one for each of her dead sisters! – in reserve in anticipation of Juggernaut’s dodge, and then calls the names of all her familia sisters as she uses them both for attack and for propulsion. (That she imagines them visually manifesting as her familia sisters is a neat touch that the anime adaptation adds, and if that is really just her conceit, who cares?) The name she calls as she releases the final, killing blow – Luvia, which is also the episode title – is also significant here, as that name means “a girl who is deeply loved.” Perhaps that is meant to signify her acceptance of her familia’s feelings and wishes for her?

As expected, the rescue party arrives right after the fight – for no heroes who accomplish such a feat can narratively be allowed to be eaten by normal Dungeon denizens after that – and a wrap-up which takes up the second half of the episode. The scene with Ryu accidentally flashing Bell maybe wasn’t strictly necessary, but this is DanMachi, and the only real fan service otherwise this season could not really be taken as sexy under the circumstances, so something like that was bound to happen. (And it’s an exact recreation of the original novel scene.) Seeing Ryu look so elegant in such a simple dress in the finishing scene was a real treat, and that smile she gives Bell before freaking out over her feelings sums up beautifully how much more she is at ease now; she even gets an assist from her adventuring persona being now officially regarded as dead, but dying as a hero rather than a blacklisted criminal.

Despite providing an excellent fight and a solid narrative wrap to the season, I couldn’t help but find the episode falling a little short of the episodes leading up to it. The music, while good, just did not quite have the crisp edge that it has throughout this season, and perhaps that contributed to the sense of energy and drama not being as high. Still, episode 22 provides a good wrap to the season and an ideal stopping point. Now the wait begins to see if the next arc – which shifts the focus to Syr and the mysteries behind her – will be animated.

Has The Angel Next Door Spoiled You Rotten?

Review: The Angel Next Door Has Spoiled Me Rotten eps 1-10

I would absolutely forgive anyone for dismissing this one as just another generic romcom about an ordinary guy who somehow gets the interest of the school’s Perfect Girl. Indeed, its early episodes, while still having some entertainment value, don’t leave much more of an impression than that. However, amidst all of its cliches, cutesiness, and male wish fulfillment is a slow, steady, and surprisingly endearing romantic build-up which can gradually whittle away at any resistances one might have.

It helps some if the series is classified properly. While the overall tone is light, this is more a pure romance story than a true romcom. The premise is a simple one for the genre: male high school student Amane is a nondescript, somewhat insecure young man who just happens to live alone in an apartment next door to his school’s Angel, Mahiru, who is also living alone. This is not something he reveals to anyone, and indeed, they barely interact at all until one rainy day when he finds her, morose and umbrella-less, in a playground near their apartment building. A simple “I lend you my umbrella and get sick from it, so you return the favor by helping me through my sickness” exchange later and the course is set for Mahiru to take it upon herself to go all domestic on Amane. She helps clean up his place, starts cooking dinner for him on a regular basis, and even becomes a regular in his apartment in her at-home clothing. Later on, they go on what essentially amounts to a date, too, even though neither (especially Amane!) is willing to openly admit that they’re more than friends. Throughout the process, only a handful of closest friends ever know about their relationship, and those who do proclaim that Amane and Mahiru practically act like a married couple. In other words, the plot (such as it is) is a very straightforward teen romantic path.

Although this is all absolutely male wish fulfillment, the series does take pains to establish more credibility than normal and work on carefully building the foundations for a deeper relationship. Amane lives alone partly because his mother would be a handful for anyone to deal with and partly because he felt a need to switch schools because of some things which happened at his middle school. (These aren’t big, dark, scarring events, but how they could shake his confidence in himself and encourage him to seek a change of venue is readily understandable.) He does have a close friend – or two, if the friend’s gregarious girlfriend is counted as well – but he’s developed somewhat of an inferiority complex and certainly think that Mahiru is above his level. Mahiru, meanwhile, drops hints early on that she’s living alone because of a wholly unpleasant family situation, and when the truth of that eventually comes out, why she would be looking for an excuse to make more than just a superficial connection with someone else is also easy to understand. Towards her, Amane is polite, comforting, and above all, respectful of boundaries. She doesn’t have to put up a “perfect girl” front around him (she can be rather pouty and a bit sharp-tongued) and can trust Amane to behave himself. Mahiru may be benefiting from just being a convenient outlet for Mahiru’s apparent wish to have a more interactive home life, but he’s also being very careful not to screw it up.

The one limitation here is that the story is told almost exclusively from Amane’s point of view. We never get to hear what’s going on inside Mahiru’ head, hence leaving viewers to intuit her motives. However, once the revelations about her family situation come into the picture, the implication is that she may be trying to simulate a version of the home life she never had a chance to have. Of course, she also gives the impression that she’s just having fun coddling Amane, even as she scolds him about not being more confident in himself. Although she has, since beginning, been an equal proponent to Amane on the “we’re just friends” claim, her most recent behavior and verbal slips have started to suggest that her emotions have shifted to the point that she might not object if Amane did make a move. Amane’s lack of confidence may be the only barrier to them going the full boyfriend/girlfriend route in the season’s final episodes; certainly she wants to see him have more faith in himself.

One of the main draws of the series is Mahiru’s adorability, and the series wastes few opportunities to play that up. Whether it’s her character design, the way she pouts or gets angry, the way she hides behind a couch pillow, or the very domestic way she dresses and behaves outside of school, everything about her is a finely-calculated level of more mature cuteness. The original writer and production team seemed to be aware that this alone would not carry the series, so Amane’s friend Itsuki and Itsuki’s girlfriend Chitose quickly become cast regulars and, later, confidants, and their presence is quite welcome. They offer a much more expressive verve and energy to the proceedings, as well as providing a good contrast to Amane and Mahiru and an example of what a successful high school relationship would look like – something which, sadly, is far too rare in series like these. While they are not usually at the center of events, the series would not work as well without them.

The technical merits are not strong on this one beyond the character designs, but the musical score adds a nice, soft touch and the opener has a neat late ’70s vibe to it.

Overall, this series will not blow anyone away or emotionally overwhelm anyone, but it delivers well enough on its core sentiments and romantic developments to be a sweet and endearing view. It’s definitely worthy of more attention than it’s getting.

Rating: B

Is It Wrong to Try to Pick Up Girls in a Dungeon? IV episode 21

Rating: B+

Original novel writer Fujino Omori is on record as wanting to have as many characters as possible fall for Bell, and he’s proven that statement to be at least half-serious; while some female characters have fixed romantic interest elsewhere (most notably Tiona, Mikoto, and Chigusa) and others are either neutral (Asfi), merely admirers (Tione), or otherwise have interest that isn’t specifically romantic (arguably Ais), Bell has quite the unofficial harem in his orbit already. After episode 21, you can all but officially add Ryu to that list, too. She might not be ready to admit it yet herself, but it’s as plain as day to the audience that she is falling for Bell.

As eye-rolling as this may seem, such turns don’t feel quite as gimmicky in this franchise as in many others. One of Omori’s strengths as a writer is the time and effort he devotes to establishing character feelings and motivations, and that has generally translated very effectively into anime form. Ryu’s growing sensitivity to Bell doesn’t come from nowhere; based on the way she was herself in her Astrea Familia days, she doubtless finds his purity of soul and intent appealing, and he has proven time and again that he’s not willing to give up on her even when she’s been willing to give up on herself. As he shows in this episode, he can simply and cleanly cut through her overwhelming survivor’s guilt with an innocent, reassuring reminder that this isn’t at all what Ryu’s familia would have wanted for her, and that she does have purpose in surviving. He’s also able to acknowledge her as a woman (something she apparently didn’t have much confidence about) while being considerate and non-threatening as possible. And, well, Bell has become pretty ripped in the last few months, too, so he’s got the manly stud factor going for him as well. It would be stranger if Ryu wasn’t falling for him by this point, no matter how much she might feel that betrays Syr.

I also have to give kudos to the production team here for not playing up the fan service angle here. Some was unavoidable, but emphasizing Ryu’s sex appeal too much would have been out of place in a mostly-serious scene that was aiming more for a feeling of warmth and security than prurient appeal. The little bit of humor that was worked in here – namely, Ryu’s uncertain assertion that she’d even hug a dwarf if necessary in a crisis – didn’t disrupt the mood at all and gives Ryu possibly my favorite expression for her to date.

But this is the penultimate episode, so the storytelling cannot dwell on Ryu’s building emotions too long. A bit more world-building precedes the long-expected return of the Juggernaut, who has been quite busy himself finding replacement body parts and going all chimera, hence adding extra dimensions to a creature who was already plenty deadly. Though this provides a fresh angle on the conflict, Ryu losing hope again as she goes unconscious near the end of the episode feels a little retread. But she does do everything she can to get Bell back on his feat before she passes out, giving him one more chance to play hero.

With only one episode left, will Bell defeat the hybrid Juggernaut before help arrives? And how will Ryu deal with feelings that she probably wished would go to the grave with her? Return next week for the big finale, which looks like it will safely round out novel 14.

Is It Wrong to Try to Pick Up Girls in a Dungeon IV episode 20

Rating: A-

The inevitable has arrived: the episode-opening flashbacks on Ryu’s past with Astrea Familia have finally led to the pivotal moment where the rest of her familia gets wiped out by a Juggernaut while trying to pin down Jura and his Evilus compatriots. And as expected, the perspectives of the only two survivors of that incident – Ryu and Jura – skew what actually happened.

When Ryu first brought the matter up back in episode 12 of season 1, she made it sound like her familia sisters had died in Rudra Familia’s trap. Jura’s conversation earlier this season clarified that this wasn’t the case, with the cameo by Fels a couple of episodes back explaining why Ryu earlier excluded the presence of Juggernaut in her explanation to Bell. (And it’s not like claiming that they died as a result of the trap was totally inaccurate, since the trap did summon Juggernaut.) The slaughter shown here in explicit detail makes this the most graphic single scene in the entire franchise – and keep in mind that this was done to a group of 11 young women who were all level 3 or 4 at the time. (Astrea Familia was at the top end of the middle tier in Orario’s power structure.)

More importantly, the whole incident shows that the last few surviving members of Astrea Familia – Lyra, Kaguya, and leader Alise – made a conscious choice to save Ryu at the expense of their lives. Part of their decision was clearly practical: Ryu was the least severely injured (and so the best able to escape), and the only one with the magic that could strike the Juggernaut down once its reflective scales were torn off. But some of it was emotional, too: Ryu was the youngest, and in Alise’s eyes in particular, the most pure in her beliefs about justice. If Alise was the familia’s heart, Ryu was the familia’s soul. Ryu never understood that, and her inability to strike down Juggernaut leading to their sacrifice only saving her only compounded the guilt she felt over it. Who wouldn’t be deeply traumatized by something like that?

Most of what transpires in the following scenes, where Ryu systematically goes about destroying Rudra Familia, has been described before in the series, with the added details that she briefly encountered Rudra himself (an anime-original scene) and asked Astrea to leave Orario beforehand so she wouldn’t see Ryu lose herself to vengeance. But what’s interesting here is how Ryu takes the most negative possible interpretation of everything which transpired. She believes that Astrea’s comment about how Ryu should “give up on justice” was an excommunication, but since Astrea never withdrew her Blessing, was it really? From a more neutral perspective, she could have just been cautioning Ryu not to lose herself to a more vengeful interpretation of justice. Ryu regards her ruthless pursuit of vengeance as her forsaking the spirit of justice, but would the citizens of Orario at the time have seen in that way? As ugly as her actions were, she did all but destroy one of the main branches of Evilus, who had been terrorizing the city for years up to that point and had come close to destroying Orario just a couple of years earlier. (This is described in detail in the Memoria Freese event “Astrea Record,” which is currently being rereleased in the game and can be seen in summary video form here.) The Guild – or, more precisely, Ouranos – did blacklist her because they had no choice, but never actively tried to hunt her down, and both Mia at Hostess of Fertility and Asfi of Hermes Familia are certainly aware of who she is but still accept her anyway. Her actions also led to a period of relative peace in Orario for the first time in almost a decade. Could not her actions to eliminate Rudra Familia be looked at as justice? And while her actions certainly weren’t moral and arguably weren’t righteous, was there anything actually impure about her motivations? As much as Ryu believes otherwise, Alise wasn’t wrong about her.

That’s why Bell’s perspective on Ryu is absolutely critical here. He might not know the idealistic version of Ryu, but he has seen her at her best, as the Elf who always gives him good advice, who contributed mightily to the defeat of Black Goliath, and who helped both him and his familia out on multiple occasions. As ugly and tainted as Ryu sees herself, he can see that she still has a good and noble heart. (And if this sounds like a familiar pattern, it is; see Liliruca and Haruhime.) He can help her accept that it’s okay to live on, that dying here would be shirking the unintentionally-cruel burden of carrying on for her familia laid upon her by Alise and Lyra. Perhaps he can even help her understand that, in her dream image, the rest of her familia wasn’t turning away from her as a rejection; they were turning away because it wasn’t her time to join them.

On other random points, the discovery of what looks to be a safe zone in a tunnel directly underneath the Colosseum is a fitting irony for the Dungeon. Also, notice that Ryu was specifically using the daggers left to her by Kaguya in part of her vengeance – the ones that Kaguya specifically told her to use. (And I think that Kaguya would have approved of how she used them.) I also must continue my regular praise of the music here, in particular the use of the insert song which plays out during the Astrea Familia’s final moments against the Juggernaut and the mournful strings arrangement which follows. Ryu’s seiyuu, Saori Hayami, also turns in a fantastic effort, especially in the scene where she’s casting Luminous Wind against Juggernaut.

This episode remains remarkably faithful to the source material and animated up through page 337, leaving about 80 pages for the remaining two episodes to cover. Is it finally time for the Juggernaut to show up again? We’ll see next episode.

Fantasy Farming Done Right

In an interesting coincidence, the Winter ’23 season marks the second in a row that a farming-themed fantasy series has aired. While last season’s I’ve Somehow Gotten Strong When I Improved My Farm-Related Skills (hereafter Farm-Related) and this season’s Farming Life in Another World (hereafter Farming Life) do have a few things in common, they are remarkably different in their approaches. Based on the first eight episodes, the latter is the better one.

Both Farm-Related and Farming Life feature a young man dedicated to building up and/or maintaining a farm, both are mostly light-hearted (though Farming Life sticks to that more purely than Farm-Related does), and both feature a veritable harem of young women of highly diverse natures eventually gathering around the protagonist. That’s about where the similarities end, however. Whereas Farm-Related was a pure fantasy tale set in a world using game-like mechanics, Farming Life is an isekai tale set in a world which doesn’t use game mechanics at all – and unlike certain other isekai series this season, the protagonist’s otherworldly origin has a distinct impact on his actions here.

In Farm-Related, farmer Al Wayne became uber-powerful when his farming skills maxed out, synthesizing into some ridiculously strong advanced abilities. That allows his produce to be superior-grade and leads him to work part-time as an adventurer, which gets him involved in matters including a princess, a descendant of a Hero, a long-missing sister, and a Guild Girl with a trickier-than-usual background. Later episodes reveal that his strength comes partly from a ridiculously-powerful mother (how she knows no limits in her affection and punishments is the series’ most prominent running gag) but mostly from a frightful encounter he had as a child. While the farming always remains Al’s home base and figures into the plot at times (Al would certainly say he’s a farmer first and an adventurer second), this was more an adventure series than a fantasy slice-of-life tale.

Farming Life, on the other hand, is more true fantasy slice-of-life. Protagonist Hiraku died from long-term illness in his original life, but because his death was partly the mistake of a god, said god grants him a new life with a healthy body. The body has no powers, but he does get one perk: the Almighty Farming Tool, which can become any implement Hiraku can imagine – even a weapon. Further, he doesn’t tire while using it, does not need to use seeds to sow crops with it, and all crops sown by it grow extra-fast. He’s plopped down in the middle of a forest that he later learns is called the Forest of Death and uses the AFT to gradually lay out a farm, complete with a toilet and eventually a house, too. He manages to befriend both local wolves (by sharing shelter when the female wolf’s birthing is imminent) and a giant demon spider (it likes the potatoes he grows), and gradually expands his farm. Eventually, a steady stream of newcomers arrive at his nascent village and, for various reasons, decide to settle down there.

In other words, Farming Life is practically Sim Farm, and it uses both its eye catches and other occasional features to further that impression. Each episode features new expansions, rebuilds, and/or additions to the original farm, some done by Hiraku, others done by new arrivals. Each episode also features Hiraku trying out new crops and/or recipes as he attempts to recreate familiar foods and cooking from Japan, albeit not always successfully. Unlike Farm-Related, action scenes are kept to a bare minimum; the first eight episodes have only a couple of significant ones (a giant boar encounter in episode 1 and a wyvern encounter later on), while a couple of other uses of the AFT as a weapon are resolved so quickly that they don’t really count.

Farming Life also handles its supporting cast differently. While Farm-Related focuses more on diversity of background, Farming Life focuses more on racial diversity. Hiraku starts with intelligent animals like a greater demon spider and inferno wolves and then eventually collects vampires, angels (pictured above), elves, ogre maids, lizard men, beast people, a dragon (in humanoid form), dwarves, and even the daughter of a prominent demon. Outside of the lizard men and dwarves, nearly all of them are female, though at least in the case of the elves, there’s a specific reason that’s somewhat of a plot point: they’ve been a diaspora for centuries, with all of their men killed in the battles that destroyed their original home. All of the humanoids have different reasons for being there, too, ranging from being invited to stay by Hiraku to seeking a new home establishing trade relations to keeping tabs on a village recognized as a rising power by their respective factions.

As much as this might seem like an ultimate harem set-up, sex is not overtly part of this. Hiraku and the vampire Ru are informally married, but that they engage in sex off-screen is only vaguely implied; helping to service Hiraku is also only vaguely implied to be one of the reasons Ru invites the angel Tia to stay. (By reading between the lines, a high sexual stamina could be implied to be a side effect of Hiraku having a supremely healthy body.) They are shown to have their own separate rooms after a house rebuild, too. The elves actively talk about “repopulating our race,” but Hiraku, for now, seems to be avoiding having anything to do with that. No one so far is coming on strong to Hiraku, either. Matched with that is a surprising dearth of fan service; many of the female characters show off cleavage in their regular apparel, but that’s about it. Even one group bathing scene is minimalist about what it shows. This one is on the very low side of PG-13-level content.

Despite the minimal action, limited fan service, and some wholly unimpressive technical merits (especially in its quality control), the series is consistently entertaining, and to a surprising degree. Except for the wyvern incident, it mostly keeps things light and packs a fair amount of humor, which is used to enhance the show’s slice-of-life feel. A folksy musical score keeps the mood just right as Hiraku innocently goes about expanding what comes to be known as the Great Tree Village, while other powers in the area fret over the conglomeration of power building in that village. So far, no villain has appeared and there really isn’t any hint of an ongoing plot, but at this point, that’s just fine.

While I wouldn’t go as far as calling Farming Life one of the Winter season’s hidden gems, its first eight episodes offer plenty enough entertainment value that I can easily recommend the series, especially for those who like the more growth/development-focused isekai titles.

Rating to Date: B

Is It Wrong to Try to Pick Up Girls in a Dungeon? IV episode 19

Rating: A-

Episode 19 is the first one in the second half of season 4 to exclusively focus on Bell and Ryu’s plight on floor 37. That’s primarily because the other groups have now assembled and are in transit mode with a full rescue team, but this was also a necessary move in a thematic sense. Nearly everything which has transpired so far on floor 37 has led to the dramatic events at the monstrous Colosseum, and a full episode is necessary to make that experience properly pay off. And boy, does it ever!

Narratively speaking, the course of events here is easily predictable even for anime-only viewers. As cool, clear-headed, and collected as the current-day Ryu normally seems, she has shown signs in earlier content that she feels she lost her way in her devotion to vengeance, doing some terrible things towards that goal which don’t align well at all with the youthful idealism seen in this season’s flashbacks. Add in a big dose of survivor’s guilt shown earlier in season IV and the prum Lyla’s comments in this episode’s flashback and you have a crystal-clear set-up for self-sacrifice. She’s already indicated to the audience that her goal is to make sure Bell gets out alive, not herself, and what better place than here to make her final stand? It comes at the cost of her Elven pride, any hope of her remains ever being recovered, and any realistic hope that Bell will forgive her for this, but at least the shining star of the future (and the love interest of her most cherished person!) will live on, right?

Of course, Bell will never go along with that. Whether he’s consciously doing it or not, Bell is the Argonaut of the setting’s lore – the boy who would be a hero – and there’s no way he would allow such a sad scenario to play out. His purity and earnestness drive him to make things happen, and he bears a skill tailor-made for getting out of seemingly-impossible situations. Give him guidance, give him the back-up and emotional support he needs, and he will be the hero. And he proves that again here, by taking the item Ryu gave him and combining it with his own power in one spectacularly daring move.

Despite how predictable this all is, it still works beautifully because of how carefully it has been set up and how well the storytelling and especially musical score execute it. I feel like a broken record lauding the sound design and music of these episodes in every review, but the whole Colosseum sequence is further support for this series being one of the all-time anime greats on those fronts. The dread of this horrifying venue seeps into every frame, Ryu’s resignation is palpable, and the triumph of a slower take on the franchise’s signature heroic theme stirs the soul. Some outstanding vocal work by Yoshitsugu Matsuoka (the voice of Bell) also deserves recognition; as an April Fool’s Day joke one year, the Memoria Freese mobile game featured Matsuoka saying “Fire Bolt!” as bell 100 different ways, but he gets two really good, non-joke uses out of it here.

The addition to the world-building here is also interesting. The exterior visual design of the Colosseum is incredible, but so is its very existence. An infinite spawning point with immediate respawn certainly does sound like some sort of testing ground, but as Bell wonders for himself, for what? This would be an enormous concentration of energy and resources for the Dungeon, so it has to be purposeful, further suggesting that the Dungeon itself is sentient. The continuous threat factor makes it easy to understand why even top-tier parties would avoid it, hence giving the Dungeon full reign to experiment. Perhaps this is meant to refine monster designs, but this is a point that the source novel also leaves as mysterious, so further clarity on that should not be expected.

The only reason I’m not giving this episode a top score is because the animation quality control is a little shaky in places and the action scenes cut corners frequently. Bell’s most dramatic actions near the end are still well-animated, but the production is being even more carefully selective than normal about where it focuses its attention. Still, this continues to be great fare with significant rewatch value.

Is It Wrong to Try to Pick Up Girls in a Dungeon? IV episode 18

Rating: B+

In some respects, writing reviews when familiar with the source material is actually trickier, since you have to avoid spoilers and carefully gauge if an anime-only viewer could reasonably discern key points only from what’s been animated so far. In this case, though, I think it’s safe to say that the direction the series is going with the Bell/Ryu interactions as they try to survive the Deep Floors is obvious. Based on the regular, episode-opening flashbacks, Bell is, in a sense, the epitome of what Ryu was trying to accomplish in Astrea Familia. While he may not have been oriented towards ideals of “justice” like Ryu once was, he nonetheless is still young enough to possess naive but powerful ideals, and unlike Ryu, he may well have the ability to carry them out. In other words, Ryu is no longer looking at him just as a child to be fostered or her best friend’s love interest. Given the way this franchise operates, can this be going anywhere but one certain direction?

That aside, DanMachi has always done better than most fantasy titles at fight choreography and design, and Bell’s fights against the Werewolves and Barbarians showcases this once again. By fusing the physical training he did with Ais with the theory provided by Ryu, he is developing the slick fighting style to complement his skills and stats, and the animation this episode showcases that beautifully. Everything that Ryu taught him is on display here, especially his greater emphasis on getting monsters to do his work for him in crowded group fights, whether it’s leaping acrobatically over foes to put a body in the path of an enemy strike or twisting a foe around to use as a shield. He even finally gets a chance to put the Unicorn Horn blade that Welf made for him right before the expedition to good use, showing how effective it is at sapping out even the nastiest poison. (Eliminating diseases and poisons is one of the common powers attributed to a unicorn’s horn.)

But that’s not all that’s afoot on the 37th floor. The Juggernaut has finally shown up again, doubtless on a convergence path with the wayward adventurers. But first they have something interesting ahead: what seems to be a crude Colosseum of some sort in the depth of the Dungeon. Nothing like this has shown up or even been hinted at before in DanMachi lore, so this offers a potentially exciting new variation on this deadly dungeon crawl.

Meanwhile, the 27th floor fight comes to an end as both the Xenos and now Tsubaki and the maids converge on Hestia Familia’s expedition.* This confirms earlier suggestions that the maids are all powerful; like Ryu, they’re all level 4s. (If you want more details on who they actually are, check out the novel Familia Chronicle: Episode Lyu.) Marie also surreptitiously appears again to speak to her fellow Xenos, while Weine and Haruhime get to have a happy reunion and those who don’t know about the Xenos yet are, as expected, left scratching their heads over what’s going on. (Aisha’s grin at one point suggests that she has been filled in, also as expected.) Since Marie knows what actually happened to Bell and Ryu, their direction is set: the original expedition plus its newcomer reinforcements have to make it to the Deep Levels to rescue Bell and Ryu, and with a Level 5 and a trio of Level 4s plus the Xenos running interference ahead, that’s now a feasible task.

In adaptation terms, the Level 27 part fills in a big gap that had developed in the source novel between the floors 27 and 37. (These two parts did not alternate to this point, like they have in the anime.) Combined with the content from Floor 37 and the episode-opening flashbacks, that takes the adaptation to page 272, which is roughly the two-third mark. That puts the arc on pace to finish in probably three more episodes, perhaps four with a little stretching, so it looks like this who cour will just be adapting novel 14 after all. The one minor skip is a recognition that Cassandra has upon seeing a couple of the Xenos which would have tied in to events back in season 3, but since the anime skipped over that short scene then, it deletes the follow-up here, too.

Overall, this is another solid entry in the season. Next episode we’ll get to find out why the Colosseum would have made the dead adventurers turn back.